Right at the start of the game, the optimal render resolution is calculated. The game looks at the most complex scene in the game and steadily increases the render resolution (r.screenpercentage) until the framerate drops below 88 fps.
Players playing the game without an HMD will have to wait 30 seconds for this test to be skipped automatically.
Deleted Intro level, moved contend to main level (No more loading time)
The Intro level was previously only used to start the game. Now its also used for the following:
Explain how the game is meant to be played (Sitting on a chair)
Start the game (which is now done by flushing the toilet)
The Intro level is now narrated by a text plane that tells a short story (Player receives incoming text messages)
Toilet
Flo now waits 30 seconds before he knocks on the door and starts complaining
Physics objects on the toilet don't fall through walls or the floor anymore.
All toilet paper except for those in the basket removed.
The remaining toilet paper rolls are now covered by a magazine. This forces the player to take the magazine first.
The toilet paper roll which will be beamed to the spaceship is now green. All others are white.
New teleport effect for green toilet paper (dissolves)
Lighting adjusted
Decals reordered (better readability)
New decals added
Toilet moved backwards (Some players didn't notice the hole in the wall to their left.)
New feature - The Loot Toilet [TM]
The Loot Toilet [TM] is an animated Decal on the wall next to the window.
Plays a short animation when the player looks at it
Plays different animations and spawns loot when the player interacts with it.
Some Loot will change the players surroundings or spawn new items
Loot tiers: regular, rare, epic and legendary
Spaceship
The green toilet paper now hovers in front of the players eyes after he arrives on the spaceship. It then flies towards the examination platform.
The robo now starts in the room to the players right. He then flies to the examination platform and starts examining the toilet paper. Timing and animation adjusted.
The player now starts a lot closer to the examination platform. - Player transport to the middle of the room is now a lot slower and smoother. Acceleration and deceleration phases toned down to minimize motion sickness symptoms.
Transition between toilet paper and ashpile improved
All spaceship screens now show a human as soon as the player is transported to the examination platform.
Laser impact improved (Space shuttle)
Credits
2D Credits deleted, didn't work in VR
The environment in the toilet room will now be dimmed before the credits start rolling. With the exception of the robot.
Credits now emerge from the toilet floor and roll upwards
New credits (more detailed, now include voice actors and additional artwork)
Bug fixes
Objects can now be targeted and picked up precisely in VR (was bugged)
非常短但是非常有意思的一个小demo,有好多彩蛋,五个成就里面除了一个通关之外剩下四个都是彩蛋(还看脸)。这种无厘头的游戏现在很吃香而且我个人也很喜欢。
A very short but very interesting demo(i do think so),there are many easter eggs in this game.I DO like the game of nonsense so I think this game is very FANTASTIC!